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JKMRES.GOO
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3do_key_stcrouch.key
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Text File
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1998-02-25
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8KB
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171 lines
# KEYFRAME 'Stcrouch.key' created from 'D:\Jedi\Products\JK\Data\3DO\SimChars\Stormtrooper\Anims\Stcrouch.prj in VISUAL mode with ver4.61.'
###############
SECTION: HEADER
FLAGS 0x0000
TYPE 0xFFFF
FRAMES 2
FPS 15.000
JOINTS 17
###############
SECTION: KEYFRAME NODES
NODES 17
NODE 0
MESH NAME $$$DUMMY
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00009152 0.00000000 0.00125023 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 1
MESH NAME stgun
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00023320 0.00001236 -0.00561235 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 2
MESH NAME sthead
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 3
MESH NAME sthip
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 4
MESH NAME stlcalf
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 5
MESH NAME stlfoot
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 6
MESH NAME stlforearm
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 7
MESH NAME stlhand
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 8
MESH NAME stlshouldr
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 9
MESH NAME stlthigh
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 10
MESH NAME strcalf
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00064327 0.00058255 -0.04057329 260.40948486 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 11
MESH NAME strfoot
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 12
MESH NAME strforearm
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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NODE 13
MESH NAME strhand
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 14
MESH NAME strshouldr
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 15
MESH NAME strthigh
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 16
MESH NAME sttorso
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000